

Help Lara perfect her natural gifts as she embarks on a perilous journey to save her friends and escape the island’s murderous inhabitants. When a young Lara Croft is shipwrecked on an uncharted island, she enters a fight for survival armed with nothing but her instincts. What does Tomb Raider do? Before you buy, please expand this description and check that your computer matches or exceeds each of the requirements listed. Maybe knowing the technical difficulties and that some things are just plain impossible to implement fast enough would spice it up a bit.Licence: $29.99 Download for MacOS - server 1 -> $29.99 I'd like to read some technical insights from the Feral programmers, how they do their ports, what challenges they meet, how they profile the game and fix the bottlenecks etc. Those are just facts about optimization that probably could be improved further.

And I don't care much about Windows and FPS there as I don't have Windows for 8 years now. They suffer from stuttering on shader compilation, they crash or freeze from time to time (BS:I wasn't fixed if I'm not mistaken) but when they work, they're better than fully native ports from Feral.ĭon't get me wrong, I love Feral and their work, they've already brought several AAA titles to Linux which aren't available via Wine or otherwise. It's pretty sad to admit but "semi-native" ports from eON perform much better, sometimes even better than the original (ARMA 3). Hint: just a little, nowhere near the Windows performance and sometimes by downgrading the settings like in XCOM 2. QuoteI have no doubt Feral Interactive will push out future patches to improve things.Yeah, just remember Shadow of Mordor and XCOM 2, how improved they were after the initial Linux release. High preset, motion blur off.Īlso, the game is actually heavier than the benchmark as I noted in my port report.

To note: This was on the exact same settings, double checked. Even in this video the timing of the animations at one point is different, but the rest is fine. The second issue is the Tomb Raider benchmark is actually a little different each time with the animations that happen and their timings. This happens in some games, others are fine. The problem I've found is getting a smooth video of the benchmark on Linux, as all recording software made it slightly stutter (with no effect on actual FPS, tested against my previous results). This is my first ever attempt, but I think it turned out reasonably well. The performance difference between Windows 10 and Linux is quite large in Tomb Raider. I picked Tomb Raider since that's what's hot right now. I decided to do a bit of a learning exercise today and do my first ever video comparison between two platforms.
