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Dota 1 zues guide
Dota 1 zues guide













dota 1 zues guide

This is the only reason why Zeus scales well. In a fight, this should always be on cooldown. If you're up against a channeling game-changer like Enigma's Ultimate, stay out of range and Bolt him out of it. This also has a ministun, which means it can counter any channelling spell and allow for some chasing. You can then chain it with your ulti (Thundergod's Wrath). If your team is struggling in team fights against a Shadow Blade holder or Riki or some other form of stealth carry, save this for when he/she goes back into stealth and use it on another target to reveal him/her. You should always open with this as it will reveal any stealth units around your target giving you a chance to focus on that hero or run away in time.Īlso, it will likely do at least 1/3 of the target's HP in damage and will give you a chance to chase some more due to human reactions. Zeus's W move, and also his main source of burst damage. It can be used to farm due to the bounces, and is a guaranteed way to due some decent damage due to the bonus effect of Static Field. It has an extremely high range, so this should FOLLOW your W due to it's long and assumption that the hero will run away.















Dota 1 zues guide